Treating mental illness in the comfort of an English cottage garden

drmmu's avatarDr Mu Mu

The SIRIPP project team has made significant progress in our VR therapy project and successfully delivered our first VR prototype! It’s really amazing to see how things have come together. Developing a 3D VR game with professionally generated content and intuitive user interactivities is already a great achievement. We managed to achieve this while integrating nearly the entire clinical procedure of a well-established mental health treatment. With the help of our partners Cardinal Clinic and St Andrew’s Healthcare, the game designer Andy Debus, game developer Murtada Dohan and I spent a lot of time reading and understanding the clinical procedure and experimenting with different game mechanics and visual objects in order to keep the whole VR experience playful and clinically effective at the same time. I believe this is a leap ahead from the “conventional” VR-based exposure therapy.

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